<\/span><\/h2>\n\u0110\u1ed1i v\u1edbi nh\u1eefng b\u1ea1n m\u1edbi ti\u1ebfp x\u00fac v\u00e0 l\u00e0m quen v\u1edbi Li\u00ean Minh Huy\u1ec1n Tho\u1ea1i, nh\u1eefng k\u00fd t\u1ef1 vi\u1ebft t\u1eaft hay thu\u1eadt ng\u1eef s\u1eed d\u1ee5ng trong game khi\u1ebfn b\u1ea1n hoang mang v\u00e0 t\u00f2 m\u00f2. Ch\u00ednh v\u00ec v\u1eady, m\u1ecdi ng\u01b0\u1eddi \u0111\u1eebng b\u1ecf qua c\u00e1c t\u1eeb vi\u1ebft t\u1eaft trong lol th\u00f4ng d\u1ee5ng, ph\u1ed5 bi\u1ebfn nh\u1ea5t \u0111\u01b0\u1ee3c t\u1ed5ng h\u1ee3p d\u01b0\u1edbi \u0111\u00e2y nh\u00e9:<\/span><\/p>\nQu\u00e1 tr\u00ecnh ch\u01a1i game, c\u00e1c t\u1eeb vi\u1ebft t\u1eaft tr\u1edf n\u00ean ph\u1ed5 bi\u1ebfn v\u00e0 \u0111\u01b0\u1ee3c \u01b0a chu\u1ed9ng<\/figcaption><\/figure>\n<\/span>AD<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Attack Damage \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: Ch\u1ec9 s\u1ed1 s\u00e1t th\u01b0\u01a1ng v\u1eadt l\u00fd c\u1ee7a m\u1ed7i \u0111\u00f2n \u0111\u00e1nh.<\/span><\/p>\n<\/span>AI<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Artificial Intelligence \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: \u0110\u1ed1i th\u1ee7 \u0111\u01b0\u1ee3c bot l\u1eadp tr\u00ecnh s\u1eb5n \u0111\u1ec3 chi\u1ebfn \u0111\u1ea5u v\u1edbi b\u1ea1n<\/span><\/p>\n<\/span>AoE<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Area of Effect \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: Ph\u1ea1m vi c\u00e1c chi\u00eau \u0111\u00e1nh lan r\u1ed9ng, c\u00f3 th\u1ec3 ti\u00eau di\u1ec7t \u0111\u01b0\u1ee3c nhi\u1ec1u m\u1ee5c ti\u00eau h\u01a1n.<\/span><\/p>\n<\/span>AP<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Ability Power \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: Ch\u1ec9 s\u1ed1 s\u00e1t th\u01b0\u01a1ng ph\u00e9p thu\u1eadt.<\/span><\/p>\n<\/span>AR<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi t\u1eeb Armor: ch\u00ednh l\u00e0 gi\u00e1p gi\u00fap gi\u1ea3m l\u01b0\u1ee3ng s\u00e1t th\u01b0\u01a1ng v\u1eadt l\u00fd.<\/span><\/p>\n<\/span>ArP<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Armor Penetration \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: \u0110i\u1ec3m xuy\u00ean kh\u00e1ng ph\u00e9p.<\/span><\/p>\n<\/span>AS<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Attack Speed \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: Th\u1ec3 hi\u1ec7n t\u1ed1c \u0111\u1ed9 \u0111\u00e1nh c\u1ee7a nh\u00e2n v\u1eadt.<\/span><\/p>\n<\/span>BrB<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Be Right Back \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: Quay l\u1ea1i ngay.<\/span><\/p>\n<\/span>BG<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Bad Game \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: m\u1ed9t tr\u1eadn \u0111\u1ea5u t\u1ed3i, t\u1ec7<\/span><\/p>\n<\/span>CD<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi t\u1eeb Cooldown \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: th\u1eddi gian h\u1ed3i chi\u00eau th\u1ee9c.<\/span><\/p>\n<\/span>CDR<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Cooldown Reduction \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: th\u1eddi gian h\u1ed3i chi\u00eau b\u1ecb gi\u1ea3m.<\/span><\/p>\n<\/span>Dis<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi t\u1eeb Disconnect \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: M\u1ea5t k\u1ebft n\u1ed1i<\/span><\/p>\n<\/span>Dive<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Tower Diving \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: \u0110i v\u00e0o trong t\u1ea7m ng\u1eafm tr\u1ee5<\/span><\/p>\n<\/span>DoT<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Damage over Time \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: S\u00e1t th\u01b0\u01a1ng theo th\u1eddi gian<\/span><\/p>\n<\/span>DPS<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Damage Per Second \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: G\u00e2y ra m\u1ed9t l\u01b0\u1ee3ng s\u00e1t th\u01b0\u01a1ng l\u1edbn trong th\u1eddi gian ng\u1eafn, hay c\u00f2n g\u1ecdi l\u00e0 d\u1ed3n damage.<\/span><\/p>\n<\/span>Champ<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi t\u1eeb Champion \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: T\u01b0\u1edbng.<\/span><\/p>\n<\/span>HP<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Hit Point, Health Points \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: Ch\u1ec9 s\u1ed1 m\u00e1u<\/span><\/p>\n<\/span>HP5<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Health Regen \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: L\u01b0\u1ee3ng m\u00e1u h\u1ed3i ph\u1ee5c m\u1ed7i 5s<\/span><\/p>\n<\/span>IAS<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Increased Attack Speed \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: T\u0103ng t\u1ed1c \u0111\u1ed9 \u0111\u00e1nh<\/span><\/p>\n<\/span>GG<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Good Game \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: Vi\u1ec7c k\u1ebft th\u00fac m\u1ed9t tr\u1eadn \u0111\u1ea5u h\u1ea5p d\u1eabn. Tuy nhi\u00ean, nhi\u1ec1u ng\u01b0\u1eddi l\u1ea1i nh\u1ea7m th\u00e0nh h\u00e0nh \u0111\u1ed9ng \u0111\u1ea7u h\u00e0ng \u0111\u1ed1i ph\u01b0\u01a1ng<\/span><\/p>\n<\/span>GGWP<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Good Game Well Played \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: M\u1ed9t tr\u1eadn \u0111\u1ea5u hay<\/span><\/p>\n<\/span>GP5<\/span><\/em><\/span><\/h3>\n\u0110\u01b0\u1ee3c vi\u1ebft t\u1eaft b\u1edfi c\u1ee5m t\u1eeb Gold Regen \u0111\u01b0\u1ee3c hi\u1ec3u l\u00e0: L\u01b0\u1ee3ng v\u00e0ng t\u0103ng l\u00ean m\u1ed7i 5s<\/span><\/p>\n